﻿package com.winmastergames.multiplayer
{
	import com.winmastergames.multiplayer.clientDataObject;
	import com.winmastergames.multiplayer.clientPlayerObject;
	public class messageObject
	{
		public var rawDataArray:Array;
		public var argumentArray:Array;
		public var clientData:clientDataObject = new clientDataObject();
		public var clientPlayer:clientPlayerObject = new clientPlayerObject();
	}
}